FANDOM


m (Updated stats and abilities 1/4/2018)
Line 5: Line 5:
 
|image10 = {{PAGENAME}}-10-icon.png
 
|image10 = {{PAGENAME}}-10-icon.png
 
|power10 = 79056
 
|power10 = 79056
|health10 = 332180
+
|health10 = 382007
 
|attack10 = 27771
 
|attack10 = 27771
 
|armor10 = 1476
 
|armor10 = 1476
Line 15: Line 15:
 
|image6 = Lutz-6-icon.png
 
|image6 = Lutz-6-icon.png
 
|power6 = 16560
 
|power6 = 16560
|health6 = 51005
+
|health6 = 56105
 
|attack6 = 8797
 
|attack6 = 8797
 
|armor6 = 849
 
|armor6 = 849
Line 44: Line 44:
   
 
== <strong>Ability Breakdown</strong> ==
 
== <strong>Ability Breakdown</strong> ==
<strong>[ACTIVE] Electric Surge –</strong> Deal (144% of Attack) damage against 4 random enemies with a 100% chance to stun Mage 2 rounds, dealing (150% of Attack) extra damage. Cannot be dodged.
+
<strong>[ACTIVE] Electric Surge –</strong> Deal (168% of Attack) damage against 4 random enemies with a 100% chance to stun Mage 2 rounds, dealing (150% of Attack) extra damage. Cannot be dodged.
   
<strong>[PASSIVE] Weakpoint III –</strong> Increases Armor Break by 40% and Attack by 25%.
+
<strong>[PASSIVE] Weakpoint III –</strong> Increases Armor Break by 40%, Attack by 25%, HP by 15%.
   
<strong>[PASSIVE] Chase III –</strong> Basic attack targets the ennemy with the lowest HP, dealing 120% of Attack, reducing its armor by 15%. Cannot be dodged.
+
<strong>[PASSIVE] Chase III –</strong> Basic attack targets the enemy with the lowest HP, dealing 130% of Attack, reducing the target's Armor by 15%. Cannot be dodged.
   
<strong>[PASSIVE] Blood Armor Break III –</strong> While below 50% health, increases Armor Break by 40% and continuously heal self for (300% of Attack) HP for 2 rounds. Can only be triggered once.
+
<strong>[PASSIVE] Blood Armor Break III –</strong> While below 80% health, increases Armor Break by 40% and continuously heal self for (400% of Attack) HP for 5 rounds. Can only be triggered once.
   
 
== 6★ ==
 
== 6★ ==
Line 59: Line 59:
 
random enemies for 125% of Lutz’s ATK. If it targets a Mage, it has 80% chances to stun it for 2 rounds. Cannot be dodged.
 
random enemies for 125% of Lutz’s ATK. If it targets a Mage, it has 80% chances to stun it for 2 rounds. Cannot be dodged.
   
'''[PASSIVE] Weakpoint '''''(Tier 2)''''' –''' Increases Armor Break by 36% and Attack by 22%.
+
'''[PASSIVE] Weakpoint '''''(Tier 2)''''' –''' Increases Armor Break by 36%, Attack by 22%, HP by 10%.
   
'''[PASSIVE] Chase '''''(Tier 4)''''' –''' Basic attack targets the ennemy with the lowest HP, dealing 110% of Attack, reducing its armor by 10%. Cannot be dodged.
+
'''[PASSIVE] Chase '''''(Tier 4)''''' –''' Basic attack targets the enemy with the lowest HP, dealing 110% of Attack, reducing the Target's Armor by 10%. Cannot be dodged.
   
'''[PASSIVE] Blood Armor Break '''''(Tier 6)''''' –''' While below 50% health, increases Armor Break by 30% and continuously heal self for (200% of Attack) HP for 2 rounds. Can only be triggered once.
+
'''[PASSIVE] Blood Armor Break '''''(Tier 6)''''' –''' While below 80% health, increases Armor Break by 30% and continuously heal self for (300% of Attack) HP for 5 rounds. Can only be triggered once.
   
 
== 5★ ==
 
== 5★ ==
Line 71: Line 71:
 
'''[ACTIVE] Lightning Storm –''' Attacks 3 random enemies for 120% of Lutz’s ATK. If it targets a Mage, it has 80% chances to stun it for 2 rounds. Cannot be dodged.
 
'''[ACTIVE] Lightning Storm –''' Attacks 3 random enemies for 120% of Lutz’s ATK. If it targets a Mage, it has 80% chances to stun it for 2 rounds. Cannot be dodged.
   
'''[PASSIVE] Weakpoint '''''(Tier 3)''''' –''' Increases Armor Break by 32% and Attack by 2%.
+
'''[PASSIVE] Weakpoint '''''(Tier 3)''''' –''' Increases Armor Break by 32% and Attack by 20%.
   
'''[PASSIVE] Chase '''''(Tier 5)''''' –''' Basic attack targets the ennemy with the lowest HP, dealing 105% of Attack, reducing its armor by 5%. Cannot be dodged.
+
'''[PASSIVE] Chase '''''(Tier 5)''''' –''' Basic attack targets the enemy with the lowest HP, dealing 105% of Attack, reducing its armor by 5%. Cannot be dodged.
   
 
__NOTOC__
 
__NOTOC__

Revision as of 00:03, January 5, 2018


10★

Lutz-10

Ability Breakdown

[ACTIVE] Electric Surge – Deal (168% of Attack) damage against 4 random enemies with a 100% chance to stun Mage 2 rounds, dealing (150% of Attack) extra damage. Cannot be dodged.

[PASSIVE] Weakpoint III – Increases Armor Break by 40%, Attack by 25%, HP by 15%.

[PASSIVE] Chase III – Basic attack targets the enemy with the lowest HP, dealing 130% of Attack, reducing the target's Armor by 15%. Cannot be dodged.

[PASSIVE] Blood Armor Break III – While below 80% health, increases Armor Break by 40% and continuously heal self for (400% of Attack) HP for 5 rounds. Can only be triggered once.

6★

Lutz-6

Skills

[ACTIVE] Lightning Storm – Attacks 4 random enemies for 125% of Lutz’s ATK. If it targets a Mage, it has 80% chances to stun it for 2 rounds. Cannot be dodged.

[PASSIVE] Weakpoint (Tier 2) Increases Armor Break by 36%, Attack by 22%, HP by 10%.

[PASSIVE] Chase (Tier 4) Basic attack targets the enemy with the lowest HP, dealing 110% of Attack, reducing the Target's Armor by 10%. Cannot be dodged.

[PASSIVE] Blood Armor Break (Tier 6) While below 80% health, increases Armor Break by 30% and continuously heal self for (300% of Attack) HP for 5 rounds. Can only be triggered once.

5★

Lutz-5

Skills

[ACTIVE] Lightning Storm – Attacks 3 random enemies for 120% of Lutz’s ATK. If it targets a Mage, it has 80% chances to stun it for 2 rounds. Cannot be dodged.

[PASSIVE] Weakpoint (Tier 3) Increases Armor Break by 32% and Attack by 20%.

[PASSIVE] Chase (Tier 5) Basic attack targets the enemy with the lowest HP, dealing 105% of Attack, reducing its armor by 5%. Cannot be dodged.

Community content is available under CC-BY-SA unless otherwise noted.