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The Celestial Island is a kind of headquarters for the player and will be unlocked at level 30. The island is designed to be built up and it begins with a level 1 Watch Tower and 1 empty space in the Pit, on which various items can be built. On one hand, mines that produce different resources over time can be built in the Pit.

The extent of your own island is controlled by the so-called Watch Tower. Amongst other things, its level determines the difficulty and rewards of the enemies, and how many buildings can be constructed. All buildings can be improved with Stone of Void Stone of Void to increase their yield or bonuses. If a building is improved over several stages, its appearance changes. The images below show the different buildings only on their first level. In addition to these and the usual resources, Purple Daffodil Purple Daffodils are used as a combat currency. These 2 resources can only be gained and spent on the Celestial Island.

Furthermore, the player can go on expeditions. In doing so, enemy islands or the Nest of Void can be attacked using Purple Daffodils to earn Stones of Void and other rewards. The enemy islands and Nest of Void are similar to Boss Marauders or Guild Raid bosses, in that they can be attacked repeatedly until they are destroyed, however they will be reset after certain time limits; the surrounding islands are reset every 6 hours and the Nest of Void is reset every 8.

The Watch Tower[]

The Watch Tower is the main building on every Celestial Island. Its level defines the size of your island and the surrounding area; the higher the level of the Watch Tower the more side buildings can be build. Furthermore, the amount of adjacent islands, that can be raided, increases with the expansion of the Watch Tower. Additionally, the maximum capacity of Purple Daffodil Purple Daffodils will be increased, too.

It also defines the max level for your buildings: their level is limited to twice the level of your watch tower.

The following table shows the upgrade costs, the available building slots and the daffodil capacity per level.

Appearance Level Pit Holy Terrace Celestial Island Daffodils toplimit Gold Stone of Void
Watch Tower 1 1 1 6 10 144K 13
2 1 1 6 10 208K 30
3 1 1 7 10 272K 44
4 1 2 7 10 336K 72
5 2 2 8 11 568K 118
6 2 2 8 11 856K 189
7 2 3 9 11 1144K 268
8 2 3 9 11 1432K 329
9 3 3 10 12 1720K 429
10 3 4 10 12 2512K 533
Expand to show more values
Level Pit Holy Terrace Celestial Island Daffodils toplimit Gold Stone of Void
11 3 4 11 12 3472K 620
12 4 4 11 13 4432K 790
13 4 5 12 13 5392K 884
14 4 5 12 13 6352K 982
15 5 6 13 14 8752K 1143
16 5 6 13 14 11M 1317
17 5 7 14 14 14M 1436
18 6 7 14 15 17M 1561
19 6 8 15 15 20M 1698
20 6 8 15 15 - -

Since the level of the opponents depends on the level of your watch tower, the table below is showing when the enemies will be enhanced and its rewards when you defeat them completely. The enemy level applies to both the enemy islands and the Nest of Void. It is highly recommended to read below before leveling up your watch tower or you may be stuck with enemies you are unable to defeat.

Tower Level Enemy Level Boss Reward Island Reward
1 - 4 70 18x Stone of Void, 20x Monster Souls,  54K Gold  4x Stone of Void,  5x Monster Souls, 12K Gold
5 - 7 120 21x Stone of Void, 20x Monster Souls,  72K Gold  5x Stone of Void,  5x Monster Souls, 16K Gold
8 - 10 160 24x Stone of Void, 28x Monster Souls,  90K Gold  6x Stone of Void,  7x Monster Souls, 20K Gold
11 - 13 180 27x Stone of Void, 36x Monster Souls, 108K Gold  7x Stone of Void,  9x Monster Souls, 24K Gold
14 - 16 200 30x Stone of Void, 44x Monster Souls, 126K Gold  8x Stone of Void, 11x Monster Souls, 28K Gold
17 - 18 250 33x Stone of Void, 52x Monster Souls, 144K Gold  9x Stone of Void, 13x Monster Souls, 32K Gold
19 - 20 300 36x Stone of Void, 60x Monster Souls, 162K Gold 10x Stone of Void, 15x Monster Souls, 36K Gold

Statues[]

There are six different Statues, three light and three dark. The three light statues provide buffs to the Light, Fortress, and Forest factions while the three dark statues provide buffs to the Dark, Abyss, and Shadow factions. Each of them grant different bonuses to the heroes of the specific factions. The higher the level of the statue the higher the provided values. The three types of bonuses granted are ATK% increase, HP% increase, or a speed increase depending upon the statue. Rather than build and level all of the statues equally it is recommended to only invest in one to maximize it's benefits. Which statue you should focus on depends upon what you value and your current in-game progression (ie. if you're a mid/late-game player and want to focus on PVP you'd most likely level a speed statue).

Mines[]

There are three types of mines that can be built in the Pit of your Celestial Island. Each of them grants different resources over time. The higher the level of the mine the higher the provided resources per day. The initial construction of a mine always costs 12K Gold Gold and 50 Gems Gems. It is recommended that you prioritize the mines in the order of Gems > Dust > Gold

Gold Mine[]

The Gold Mine generates Gold Gold over time. You can build two mines of this type. The following table shows the upgrade costs, the capacity and the output per day. Each level increases the capacity and daily output.

Appearance Level Capacity Output (per day) Gold Stone of Void
Gold Mine 1 172K 345K 18K 2
2 207K 414K 24K 2
3 241K 483K 30K 3
4 276K 552K 36K 5
5 311K 662K 42K 6
6 345K 691K 48K 8
7 380K 760K 54K 9
8 414K 829K 60K 13
9 449K 898K 66K 14
10 483K 967K 93K 20
Expand to show more values
Level Capacity Output (per day) Gold Stone of Void
11 501K 1002K 120K 25
12 518K 1036K 147K 30
13 535K 1071K 174K 41
14 552K 1105K 201K 47
15 570K 1140K 228K 53
16 587K 1174K 255K 60
17 604K 1209K 282K 64
18 622K 1244K 309K 78
19 639K 1278K 336K 83
20 656K 1313K 426K 95
21 673K 1347K 516K 105
22 691K 1382K 606K 112
23 708K 1416K 696K 120
24 725K 1451K 786K 144
25 743K 1486K 876K 153
26 760K 1520K 966K 161
27 777K 1555K
28 794K 1589K 1146K 180
29 803K 1607K 1235K 189
30 812K 1624K 1506K 198
31 820K 1641K 1776K 231
32 829K 1658K 2046K 241
33 838K 1676K 2316K 252
34 846K 1693K 2586K 264
35 855K 1710K 2856K 275
36 864K 1728K 3126K 286
37
38
39
40 898K 1797K

Gem Mine[]

The Gem Mine generates Gems Gems over time. You can build two mines of this type. The following table shows the upgrade costs, the capacity and the output per day. Each level increases the capacity and daily output.

Appearance Level Capacity Output (per day) Gold Stone of Void
Gem Mine 1 11 21 18K 2
2 11 22 24K 2
3 12 23 30K 3
4 12 24 36K 5
5 12 25 42K 6
6 13 26 48K 8
7 13 27 54K 9
8 14 28 60K 13
9 14 29 66K 14
10 15 30 93K 20
Expand to show more values
Level Capacity Output (per day) Gold Stone of Void
11 15 31 120K 25
12 16 32 147K 30
13 16 33 174K 41
14 17 34 201K 47
15 17 35 228K 53
16 18 36 255K 60
17 18 37 282K 64
18 19 38 309K 78
19 19 39 336K 83
20 20 40 426K 95
21 20 41 516K 105
22 21 42 606K 112
23 21 43 696K 120
24 22 44 786K 144
25 22 45 876K 153
26 23 46 966K 161
27 23 47 1056K 170
28 24 48 1146K 180
29 24 49 1236K 189
30 25 50 1506K 198
31 25 51 1776K 231
32 26 52 2046K 241
33 26 53 2316K 252
34 27 54 2586K 264
35 27 55 2856K 275
36 28 56 3126K 286
37 28 57
38 29 58 3666K 312
39
40

Magic Dust Mine[]

The Magic Dust Mine generates Magic Dust Magic Dust over time. You can build two mines of this type. The following table shows the upgrade costs, the capacity and the output per day. Each level increases the capacity and daily output.

Appearance Level Capacity Output (per day) Gold Stone of Void
Magic Dust Mine 1 50 100 18K 2
2 60 120 24K 2
3 70 140 30K 3
4 80 160 36K 5
5 90 180 42K 6
6 100 200 48K 8
7 110 220 54K 9
8 120 240 60K 13
9 130 260 66K 14
10 140 280 93K 20
Expand to show more values
Level Capacity Output (per day) Gold Stone of Void
11 145 290 120K 25
12 150 300 147K 30
13 155 310 174K 41
14 160 320 201K 47
15 165 330 228K 53
16 170 340 255K 60
17 175 350 282K 64
18 180 360 309K 78
19 185 370 336K 83
20 190 380 426K 95
21 195 390 516K 105
22 200 400 606K 112
23 205 410 696K 120
24 210 420 786K 144
25 215 430 876K 153
26 220 440 966K 161
27 225 450 1056K 170
28 230 460 1146K 180
29 235 470
30 240 480
31 245 490
32 250 500
33 255 510
34 260 520
35 265 530
36 270 540
37 275 550
38 280 560
39 285 570
40 290 580

Expedition[]

Celestial Island Expedition Preview

Expeditions represent the militant part of the Celestial Island. On the one hand, it is possible to fight against one of several randomly selected bosses. On the other hand, you can attack the small enemy islands around your main island.

When attacking the Nest of Void, you will receive small rewards when you are defeated and a large reward when you are victorious (similar to Boss Marauder). In the small islands, the player receives a reward only when they are victorious, however both places can be attacked repeatedly until victorious (or until the time limit expires). The rewards can include Gold Gold, Stone of Void Stone of Void and Monster Souls Monster Souls. As usual, the power of the targets and the received rewards depend on the Watch Tower's level.

Main Island[]

The Main Island is your headquarter. A click on it brings you back to the overview of your island. Nothing special.

Nest of Void[]

The Nest of Void is similar to a fight against a Marauder. There are several different bosses that can be fought. Every 8 hours the current opponent is reset, no matter if he is still alive or has already been defeated. The new boss is randomly selected. However, each of them has different abilities and characteristics. The following table shows the possible enemies to fight against.

Celestial Island Boss-4-icon Celestial Island Boss-2-icon Celestial Island Boss-5-icon Celestial Island Boss-1-icon Celestial Island Boss-3-icon Celestial Island Boss-6-icon
Faction Shadow Fortress Abyss Forest Dark Light
Class Mage Mage Assassin Warrior Mage Priest
Special Reduce attack Burn High damage Stun Skill Damage Counterattack

Every attack on the Nest of Void costs a Purple Daffodil Purple Daffodil, but each time you get a small reward, consisting of Gold Gold, Stone of Void Stone of Void or Monster Souls Monster Souls. It doesn't matter if you win or lose the fight.

If the boss is defeated, on the other hand, you get a slightly bigger reward via in-game mail. This always contains the three resources mentioned above. If the monster's level is at least 180 (Watch tower level 11) and you're very lucky, you can also receive Universal skin shards Universal skin shards. Additionally, the size of the reward, like the monster level, depends on the Watch Tower's level.

Enemy Islands[]

On the enemy islands, the player always encounters a group of six identical enemy heroes. If these are completely defeated, the player receives a reward. This includes Gold Gold, Stone of Void Stone of Void and Monster Souls Monster Souls. You can attack multiple times if needed. Each attack on an island requires one Purple Daffodil Purple Daffodil and the number of attackable islands is defined by the level of the Watch Tower. Occasionally the island will contain a "rainbow" combination of enemy heroes. It is significantly stronger than typical one but gives alsoUniversal skin shards Universal skin shards.

After a fixed time, the enemies on the islands are reset. It doesn't matter if the enemy heroes are alive or already defeated. This time is six hours counting from the first time you looked at the islands after a reset.

With a little luck, a small chest will appear instead of a group of enemies after the time has elapsed. It grants a small random reward. If you open the chest either a new chest or a group of enemies appears immediately, you don't have to wait for the reset.

Smash Cannon[]

Even though this function pretty much explains itself, it is useful to know 'Smash' will never use more Purple Daffodil Purple Daffodils than there are required to kill all enemy islands. So for example: If you are smashing 10 ordinary enemy islands, with a team that is able to destroy each of them in one fight and got 12 Purple Daffodils in your inventory, then 'Smash' will only use 10 of those.

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