FANDOM



10★

Amuvor-10
Abilities Scarlet Contract Energy Oblivion Journey of Soul Arcane Imprisonment
Scarlet Contract Scarlet Contract [ACTIVE]
Deals (300% of Attack) damage against 2 random enemies. If the target is a Priest, deals (180 of Attack) extra damage. If target's HP is higher, deals (20% of target's total HP) extra damage and gains 40% Crit for 3 rounds. Cannot be dodged.
Energy Oblivion Energy Oblivion [PASSIVE]
Whenever an ally releases an Active Skill, gains 30 Energy and heals self for (100% of Attack) HP.
Journey of Soul Journey of Soul [PASSIVE]
Increases HP by 30%, Armor by 60, Armor Break by 40%, immune to silence.
Arcane Imprisonment Arcane Imprisonment [PASSIVE]
Basic Attack targets 1 random back-line enemy, deals (130% of Attack) damage and reduces their Energy by 50. Cannot be dodged.

6★

Amuvor-6
Abilities Scarlet Contract Energy Oblivion Journey of Soul Arcane Imprisonment
Scarlet Contract Scarlet Contract [ACTIVE]
Deals (210% of Attack) damage against 2 random enemies. If target's HP is higher, deals (18% of target's total HP) extra damage and gains 22.5% Crit for 3 rounds. Cannot be dodged.
Energy Oblivion Energy Oblivion [PASSIVE]
Whenever an ally releases an Active Skill, gains 20 Energy and heals self for (75% of Attack) HP.
Journey of Soul Journey of Soul [PASSIVE]
Increases HP by 25%, Armor by 40, Armor Break by 30%, immune to silence.
Arcane Imprisonment Arcane Imprisonment [PASSIVE]
Basic Attack targets 1 random back-line enemy, deals (110% of Attack) damage and reduces their Energy by 40. Cannot be dodged.

5★

Amuvor-5
Abilities Scarlet Contract Energy Oblivion Journey of Soul Arcane Imprisonment
Scarlet Contract Scarlet Contract [ACTIVE]
Deals (165% of Attack) damage against a random enemy. If target's HP is higher, deals (15% of target's total HP) extra damage and gains 15% Crit for 3 rounds. Cannot be dodged.
Energy Oblivion Energy Oblivion [PASSIVE]
Whenever an ally releases an Active Skill, gains 10 Energy and heals self for (50% of Attack) HP.
Journey of Soul Journey of Soul [PASSIVE]
Increases HP by 20%, Armor by 20, Armor Break by 20%, immune to silence.
Arcane Imprisonment Arcane Imprisonment [PASSIVE]
Basic Attack targets 1 random back-line enemy, deals (100% of Attack) damage and reduces their Energy by 30. Cannot be dodged.
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